Creating your own Location Data Source - Part 3

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This is part 3 of the tutorial for building a custom Location Source. In Part 1 we created the People Location Source and In Part 2 we created the Batteries Location Source. Now we will create a Fragment displaying a map that shows the mocked people locations and the batteries on top of a MapsIndoors map.

Create the class LocationDataSourcesFragment that extends Fragment:

public class LocationDataSourcesFragment extends Fragment {

Add a GoogleMap and a MapControl to the class:

MapControl mMapControl;
GoogleMap mGoogleMap;

Add other needed views for this example:

SupportMapFragment mMapFragment;

The Venue's coordinates:

static final LatLng VENUE_LAT_LNG = new LatLng(57.05813067, 9.95058065);

Location Data Sources objects:

PeopleLocationDataSource peopleLocationDataSource;
BatteriesLocationDataSource batteriesLocationDataSource;

Once the map is ready, move the camera to the venue's location and call setupMapsIndoors:

OnMapReadyCallback mOnMapReadyCallback = new OnMapReadyCallback() {
public void onMapReady( GoogleMap googleMap )
mGoogleMap = googleMap;
mGoogleMap.moveCamera( CameraUpdateFactory.newLatLngZoom( VENUE_LAT_LNG, 13.0f ) );

Create a method setupMapsIndoors and:

  • Initialize MapsIndoors.
  • Set the Google API Key (used by the routing provider).
  • Set a listener on the internal location data source service. Location data is not available at the same time other data (building info, etc.) is
  • Invoke the location sources and call setupMapControl when ready
void setupMapsIndoors() {
final Activity context = getActivity();
if ((context == null) || (mMapFragment == null) || (mMapFragment.getView() == null)) {
// Sets the SDK to a "clean" state. In most cases, this is not needed
MapsIndoors.initialize( DemoApplication.getInstance(), getString( R.string.mi_api_key ) );
MapsIndoors.setGoogleAPIKey( getString( R.string.google_maps_key ) );
// Set a listener to observe for location source status changes. In this example, we need to know when locations are
// ready (MPLocationSourceStatus.AVAILABLE) so we can start updating/animating them
MapsIndoors.addLocationSourceOnStatusChangedListener( locationSourceOnStatusChangedListener );
setupLocationDataSources( error -> setupMapControl() );

Create a method setupLocationDataSources:

  • Instantiate PeopleLocationDataSource and BatteriesLocationDataSource
  • Set/register the location sources
void setupLocationDataSources( @NonNull OnResultReadyListener listener ) {
Set<MPLocationSource> locationDataSources = new HashSet<>( 2 );
peopleLocationDataSource = new PeopleLocationDataSource();
locationDataSources.add( peopleLocationDataSource );
batteriesLocationDataSource = new BatteriesLocationDataSource();
locationDataSources.add( batteriesLocationDataSource );
MapsIndoors.setLocationSources( locationDataSources.toArray( new MPLocationSource[0] ), error -> {
final FragmentActivity context = getActivity();
if (context != null) {
context.runOnUiThread(() -> {
if (error != null) {
Toast.makeText(context, "Error occurred when setting the Datasources", Toast.LENGTH_SHORT).show();

Create a method setupMapControl:

  • Instantiate MapControl.
  • Add the custom display rules used by the location sources.
  • Initialize the MapControl.init() object which will synchronize the data.
void setupMapControl() {
final Activity activityContext = getActivity();
if ((activityContext == null) || (mMapFragment == null)) {
mMapControl = new MapControl( activityContext );
mMapControl.setGoogleMap( mGoogleMap, mMapFragment.getView() );
mMapControl.addDisplayRule( PeopleLocationDataSource.DISPLAY_RULE );
mMapControl.addDisplayRule( BatteriesLocationDataSource.DISPLAY_RULE );
mMapControl.init( null );

Add locationSourceOnStatusChangedListener:

  • Once location data from our custom sources becomes available, start updating them
  • Select the first floor and move the camera to the Venue's position
final MPLocationSourceOnStatusChangedListener locationSourceOnStatusChangedListener = new MPLocationSourceOnStatusChangedListener() {
public void onStatusChanged( @NonNull MPLocationSourceStatus status, int sourceId ) {
if ( status == MPLocationSourceStatus.AVAILABLE ) {
final Activity context = getActivity();
if (context != null) {
context.runOnUiThread(() -> {
// Select a floor and animate the camera to the venue's position
mMapControl.selectFloor( 1 );
mGoogleMap.animateCamera( CameraUpdateFactory.newLatLngZoom( VENUE_LAT_LNG, 20f ) );

Implement the onDestroyView method to stop updating the location sources:

public void onDestroyView() {
if (mMapControl != null) {
MapsIndoors.removeLocationSourceOnStatusChangedListener( locationSourceOnStatusChangedListener );
MapsIndoors.initialize( DemoApplication.getInstance(), getString( R.string.mi_api_key ) );

See the sample in