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For the complete documentation index, see llms.txt. This page is also available as Markdown.

Media Library

The Media Library is where you upload and manage all the visual assets used across your solution — icons, 2D models, and 3D models.



Opening the Media Library

You can open the Media Library from several places in the CMS:

  • The Media Library button in the top navigation bar

  • Any Icon, 2D Model, or 3D Model field inside a Display Rule editor

  • Under Solution Details → App Settings → App Configuration → App Categories.


Browsing and searching

All uploaded files are shown as a grid of previews. Hover over any file to see its filename, dimensions, and upload date.

Use the controls at the top to find what you need:

  • Sort — order by filename (A–Z or Z–A) or upload date (newest or oldest first)

  • Type filter — show only .svg, .png, .jpg, or .glb files

  • Source filter — switch between your own uploads and the default MapsIndoors icon set. Default icons can be used freely but cannot be deleted

  • Search — find files by name. Partial matches work — searching off will return office.svg, offsite.png, and so on


Selecting a file

Click a file to select it — it highlights to confirm your choice. Click it again to deselect, or click a different file to switch. When you're ready, click Select to apply it.


Uploading files

Click Upload to open your file browser and choose a file to add. A few things to be aware of:

  • The maximum file size is 8 MB

  • If a file with the same name already exists, you'll be asked whether to overwrite it. Overwriting replaces the file everywhere it's currently used in your solution

  • Filename matching is not case-sensitive — Logo.png and logo.png are treated as the same file


Syncing media to other solutions

If you manage more than one solution, you can share media between them without re-uploading. Find the file you want to share, click the Sync icon, and select which solutions to sync it to.

If the target solution already has a file with the same name, it will be overwritten. If not, the file is simply added.


Supported asset types

For guidance on preparing and using each type of asset, see:

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