# Solution Settings

Navigate here via **Solution Details → Solution Settings**.

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### Main Display Rule

The Main Display Rule sets the default appearance for every location on your map. Think of it as the master style template — individual Location Types and locations can override specific values, but anything not overridden will look exactly as you've set it here.

<figure><img src="/files/UC7N4GL07Ar72Br3RYwF" alt=""><figcaption></figcaption></figure>

The editor is divided into sections: **General**, **Icon**, **Label**, **Polygon**, **Extrusion**, **2D Model**, and **3D Model**. Changes you make here instantly become the new default across your entire solution.

For a full walkthrough of all the options, see [Display Rules](/cms/core-concepts/display-rules.md).

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### Building Highlight

Building Highlight controls the colored outline drawn around your buildings on the map — useful for making buildings stand out from the surrounding area.

<figure><img src="/files/jCMDda1cpM8dcTYMIm7t" alt=""><figcaption></figcaption></figure>

| Setting            | Description                                                                                                |
| ------------------ | ---------------------------------------------------------------------------------------------------------- |
| **Visibility**     | Show or hide the building outline.                                                                         |
| **Zoom from**      | The zoom level at which the outline starts appearing.                                                      |
| **Zoom to**        | The zoom level at which the outline stops appearing. Check **Max zoom** to keep it visible all the way in. |
| **Stroke color**   | The color of the outline. Click the color picker to choose.                                                |
| **Stroke width**   | How thick the outline appears, in pixels.                                                                  |
| **Stroke opacity** | How transparent the outline is, from `0` (invisible) to `1` (fully visible).                               |

***

### Map Behavior

Map Behavior controls whether locations on your map are clickable by default.

<figure><img src="/files/FECKCTcHXTbz79DCKTI0" alt=""><figcaption></figcaption></figure>

When **Selectable** is turned on, users can tap or click locations to see their details. Turn it off if you want a browsable map where clicking locations does nothing — useful for display screens or kiosk setups where you don't want users navigating into location detail views. This default can still be overridden for individual Types or locations.

***

### 3D Settings

3D Settings let you control how transparent your 3D walls and room shapes appear across the whole solution.

<figure><img src="/files/VHvDFsGZw4gXNTcFEOZe" alt=""><figcaption></figcaption></figure>

**Wall opacity** controls how see-through the 3D walls are.

**Extrusion opacity** does the same for extruded room shapes.&#x20;

Both use a scale from `0` (completely transparent) to `1` (fully solid).

> **Note:** 3D features require Mapbox and must be enabled for your solution.


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