Display Language for iOS

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  1. Developing on the new Arm-based Apple Silicon (M1) Macs requires building and running on a physical iOS device or using an iOS simulator running iOS 13.7, e.g. iPhone 11. This is a temporary limitation in Google Maps SDK for iOS, and as such also a limitation in MapsIndoors, due to the dependency to Google Maps.
  2. Note: Due to a bug in CocoaPods it is necessary to include the post_install hook in your Podfile described in the PodFile post_install wiki.

The language of MapsIndoors is independent of the chosen language on the device on which the app is used. This means that you need to explicitly tell MapsIndoors which language to use.

If you do not specify a language, MapsIndoors will show information in the default language defined in the MapsIndoors CMS. Likewise, if you specify a language that is not supported, MapsIndoors will also show information in the default language.

Additionally, aside from methods mentioned here, you can provide translations via the standard method for iOS, LocalizedString.

Configuring POI translations in CMS

To provide multiple languages for items in the MapsIndoors CMS, such as "Meeting Room" or "Restroom", the translation must be provided by the user in the CMS. A translation can be provided in any language. In order to add support for additional languages that we currently do not support, please contact your MapsIndoors representative, and we will enable you to add translations in your desired language.

Once your language of choice has been created, you can add the translation by clicking on any POI, which will open a menu on the left side of the screen. Here, you will see the following menu point, where you can enter translations for the languages you wish. If a field is left empty, the fallback language is English. In the example below, English (en) and Danish (da) are the enabled languages.


Use Fixed Language

The MapsIndoors language can be fixed to a specific language by supplying an ISO 639-1 language code, for example French:


Use Device Language

The MapsIndoors language can be aligned with the device language by supplying the current language code of the device:

let languageCode = Locale.current.languageCode