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Map Design
Best practices for amazing looking maps
All our solutions come with a default design system, which has been carefully crafted to look amazing in most scenarios. Take a look.
Use our CMS to do basic styling using display rules. Here is a rundown of the available handles; you can tweak them to whatever you like.

- Use .svg file format for the best resolution
- Flatten and outline the SVG in a vector software like Figma before uploading

- Use a HEX code to change the fill and stroke color

- Upload a .png image for the best results
- Keep the file size as low as possible for best performance

- Add walls around the area polygon
- Height, color, and zoom level visibility are customizable

- Extrude the entire area polygon upwards
- Height, color, and zoom level visibility are customizable

- Use .glb file format, and try to optimize the poly count to as low a number as possible
- A good scalable file size to aim for is 25kb - 250kb
- Use real measurements for the easiest placement (meters)
The model's origin point will be placed on the ground, so to create the illusion that a model is up in the air, move the model inside your 3D software without moving the origin point.

Last modified 1mo ago